Also be sure to check an app’s effect on battery life. Many users expect a phone’s battery to last an entire day, at minimum. And with phones performing more and more tasks, battery life is stretched ever thinner. If an app sucks more than its fair share of power it will be ditched by users. To be sure an app isn’t a power hog, would recommend both a normal use test and an idle use test. Continue reading “Android Testing – Part III”
2. Screen Size and Density
In comparison to the extremely controlled nature of iOS, the combination of screen sizes and screen densities in the Android universe add an extra challenge to app testing. Helpfully, and despite there being more than 200 distinct devices, Android classifies all official devices into one of four screen sizes and one of four screen density classes. Continue reading “Android Testing – Part II”
This is the first part of 3 series of posts
Android app testing is complicated by the fact that it has without debate the most complex array of handsets, versions and carriers of any mobile platform available. And unlike more closed systems,each Android device presents its own set of challenges. But being challenging is no excuse for limited or poor testing. Continue reading “Android Testing – Part 1”
What is Google Summer of Code?
Google Summer of Code (GSoC) is a program that matches mentoring organizations with college and university student developers who are paid to write open source code. Each year, Google works with many open source, free software and technology-related groups to identify and fund proposals for student open source projects. Continue reading “Google Summer of Code”